Okay, I might have lied. I’m leaning more towards Akashik being more 3D than not after all – because I confess I’ve worked hard to come up with some serious toon render abilities and I was going through that today… realizing it would help out a lot. Also I did a couple of animations for Heavenly Bride but Akashik was originally meant for animation.

So here I am working on how the backgrounds render, because you don’t want your background to overpower the foreground unless necessary.